Well, this is the last #HistFicThursday blog before I launch Beneath A Darkening Sky at an event in Thurso on Monday 13th . Shame it couldn't be a Friday 13th, but we can't have everything! One thing is for certain: October is the spookiest month. And not just because we have Halloween. Halloween could be a day later and October would still be the spookiest month... Look at how the light retreats at this time of the year: up here, the seasons' turning drains away the daylight at a rate of 2.5hours over the course of this month! Up here, anyway. Our ancestors knew, a long time before they tracked time using clocks, that this month we now call October was a time to look back at what has been and ahead to how we will survive the winter. Is it any wonder then that, with generations of people looking back, October became a month for souls and spectres? People we have loved and lost come back to visit our hearts, imaginations - and, perhaps, our homes - as we recall autumns of ...
Monday 11th November - Dialogue
In my world, this is one of those necessary evils. Writing dialogue is a bit of a poisoned chalice. Do you go for how people really talk? Or do you go for how people can read and understand it? My lasting memory of Wuthering Heights is the use of a written-in Yorkshire accent, whereas most people remember the story! Perhaps because of this, dialogue is something I've always felt strongly about!
Dialogue tells your reader a great deal about the character. For last year's Book Week Scotland, Crowvus hosted an event called Consequences, in which other people gave you your characters through their own words (it's free to read here!). One of the toughest things about it was fitting in the words your characters had to say. After all, writing a story with a man and a woman in a place with a certain ending - that's pretty vague. But as soon as the words were introduced, the vague characters became 3D: you could hear their voices.
As soon as you talk to someone, you can get an idea of who they are - much more than looking at them. Your characters want to be just the same. Most writers only use a couple of "Points Of View" in their writing. This means dialogue is the strongest way of ensuring character development for the other players in your books.
Here are a few things to bear in mind:
In my world, this is one of those necessary evils. Writing dialogue is a bit of a poisoned chalice. Do you go for how people really talk? Or do you go for how people can read and understand it? My lasting memory of Wuthering Heights is the use of a written-in Yorkshire accent, whereas most people remember the story! Perhaps because of this, dialogue is something I've always felt strongly about!
Dialogue tells your reader a great deal about the character. For last year's Book Week Scotland, Crowvus hosted an event called Consequences, in which other people gave you your characters through their own words (it's free to read here!). One of the toughest things about it was fitting in the words your characters had to say. After all, writing a story with a man and a woman in a place with a certain ending - that's pretty vague. But as soon as the words were introduced, the vague characters became 3D: you could hear their voices.
As soon as you talk to someone, you can get an idea of who they are - much more than looking at them. Your characters want to be just the same. Most writers only use a couple of "Points Of View" in their writing. This means dialogue is the strongest way of ensuring character development for the other players in your books.
Here are a few things to bear in mind:
- You don't speak to everyone in the same way - neither will your character. It's not a continuity issue to have one character speaking a number of different ways to a number of different people - it's realistic.
- An accent is a great way of identifying someone, but don't leave your readers out in the cold! Sometimes it's better to put the accent in as a qualifier after their speech. I spent my university years in Hull, and if I tried to write that accent out, most readers would not have a clue what I was on about!
- A lot of what we say to each other is reactionary. Dialogue is usually a conversation. It's fine to go off-topic if one of your characters takes it that way.
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