It's true that the title of this blog does not look like anything to do with historical fiction, but the equilibrium between wildlife and humanity was not always so precarious as it is now. Finding the balance which existed at the time you're writing can be a very useful tool to setting a believable background for your writing. So here are a few mammal considerations... Wild mammals were everywhere - they still are, in fact! Whether you're writing about the middle of a city or the middle of nowhere, it should be a given that these animals will influence life. As well as the obvious and frequently maligned rats and mice, other mammals have cohabited our cities with us. Foxes have always had a partially urban existence, and the building of cities on waterways also often lead to otters and (depending on how far inland they were) seals being resident. Mankind knew how to find wild mammals - there is a continuous development in the scientific study of our wild mammals and this...
The thing which brings characters to life is often not any
physical appearance at all. You can imagine your hero or heroine as looking like
yourself, or like someone you really admire. But what readers best connect with
is a character’s behaviour, their deeds and thoughts, and what inspires these
said deeds and thoughts.
| Deity, Society, Family |
These are the character’s beliefs. They tend to fit into three categories:
- Belief about or in a deity
- Belief about or in society
- Belief about or in family and friends
Each one of these will make a profound difference to their
thoughts and their actions. So, if you
have a character who is a follower of a military deity like Mars, they are
likely to couple this with an attitude that human life can be readily given for
a cause [belief one affecting belief two]. But if your character is a devout pacifist during a time of war, this
will certainly put a strain on their relationships and beliefs about their
family and friends [belief two affecting belief three].
I grew up playing Warhammer Fantasy Roleplay, and the
hardest part was always remembering to pay homage to whichever deity your
character happened to be loyal to. These
little aspects didn’t just add to the character, they also gave back to the
character.
Here are a few things to think about with characters and
their beliefs:
- Everyone believes in something – each of your characters, like everyone on this planet, will believe something about deities, society, and personal relationships. It’s what makes us humans. Your character's beliefs may be that there is no deity, or that society should be Thatcheristic and about one man and his family, but they still believe it. These things will ultimately determine how they live their lives.
- Beliefs are subjective – no two people, even those who believe in the same thing, believe the same things about that thing. For example, two of your characters might believe they have a duty to their friend to save them from a danger. One might belief that duty means they have to do something about their friend, but the other believes they should do something about the danger.
- Beliefs don’t exist in facts but in truths – Oh boy! This is becoming one of those philosophy modules that frazzled my brain at university. If something is fact you can’t believe in it, so neither can your character. They either know it or they don’t. BUT as soon as someone believes something (like, properly believe it) it becomes truth, although perhaps only for that individual.

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