Continuing from last week's post which explored Artwork as Inspiration (the starting point for Proof of the Old Faith ) I'm sticking with Norse culture. Here is The Weave of the Norns , a poem I wrote a few years ago about these three frightening women. Enjoy! The Norns by Arthur Rackham Weave of the Norns Beneath the threat of utter doom he sought them at their fabled loom. The king searched on until he found them on the morrow’s battleground. The tallest worked the wheel alone; the next, a shuttle made of bone; the shortest bore a silver sword with which she severed each loose cord. What pattern spun these women three, dictating mankind’s victory! “I come to beg you demonstrate a gentle weaving of our fate.” “Then know you this, oh man of peace, we weave the thread and cannot cease.” “Weave us an ending to this war and grant us threads of peace once more.” “What cost would such a wise man pay for us to change our weave this way?” And now he saw the bloody thread, time’s fabr
Monday 11th November - Dialogue
In my world, this is one of those necessary evils. Writing dialogue is a bit of a poisoned chalice. Do you go for how people really talk? Or do you go for how people can read and understand it? My lasting memory of Wuthering Heights is the use of a written-in Yorkshire accent, whereas most people remember the story! Perhaps because of this, dialogue is something I've always felt strongly about!
Dialogue tells your reader a great deal about the character. For last year's Book Week Scotland, Crowvus hosted an event called Consequences, in which other people gave you your characters through their own words (it's free to read here!). One of the toughest things about it was fitting in the words your characters had to say. After all, writing a story with a man and a woman in a place with a certain ending - that's pretty vague. But as soon as the words were introduced, the vague characters became 3D: you could hear their voices.
As soon as you talk to someone, you can get an idea of who they are - much more than looking at them. Your characters want to be just the same. Most writers only use a couple of "Points Of View" in their writing. This means dialogue is the strongest way of ensuring character development for the other players in your books.
Here are a few things to bear in mind:
In my world, this is one of those necessary evils. Writing dialogue is a bit of a poisoned chalice. Do you go for how people really talk? Or do you go for how people can read and understand it? My lasting memory of Wuthering Heights is the use of a written-in Yorkshire accent, whereas most people remember the story! Perhaps because of this, dialogue is something I've always felt strongly about!
Dialogue tells your reader a great deal about the character. For last year's Book Week Scotland, Crowvus hosted an event called Consequences, in which other people gave you your characters through their own words (it's free to read here!). One of the toughest things about it was fitting in the words your characters had to say. After all, writing a story with a man and a woman in a place with a certain ending - that's pretty vague. But as soon as the words were introduced, the vague characters became 3D: you could hear their voices.
As soon as you talk to someone, you can get an idea of who they are - much more than looking at them. Your characters want to be just the same. Most writers only use a couple of "Points Of View" in their writing. This means dialogue is the strongest way of ensuring character development for the other players in your books.
Here are a few things to bear in mind:
- You don't speak to everyone in the same way - neither will your character. It's not a continuity issue to have one character speaking a number of different ways to a number of different people - it's realistic.
- An accent is a great way of identifying someone, but don't leave your readers out in the cold! Sometimes it's better to put the accent in as a qualifier after their speech. I spent my university years in Hull, and if I tried to write that accent out, most readers would not have a clue what I was on about!
- A lot of what we say to each other is reactionary. Dialogue is usually a conversation. It's fine to go off-topic if one of your characters takes it that way.
Comments
Post a Comment